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BigBrazer and I have empirically proven that, with constant damage values (due to divine intervention), the number of remaining creatures does not depend on the turn order, and precisely corresponds to Lancaster's law.
Thank you, it's really interesting, I'll read about Lancaster's law (I looked it up, but didn't find anything yet). The first simple mathematical problem was solvable because it used elementary logic and basic mathematics. But problems of this kind require knowledge at the level of a higher educational institution with a mathematics specialization, or, obviously, skills in creating maps for testing (which, unfortunately, I do not have). I think that the number of physics and mathematics enthusiasts who are also fans of Heroes is not overwhelming. I like the idea of tasks, but even with the best intentions and intelligence, without specialized education, these cannot be solved. So, I would like to see more tasks in the maps, but without the need to use formulas beyond the school curriculum (and even remembering it after 25 years is not easy, but at least possible).