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Overall, I suggest that Jürgen, and then Ashur (once he learns the skill, but then he can work on all our gear), work on the knight's armor and sword. I propose giving the armor to Tao, as he is our weak melee fighter with low dodge and no decent armor. I suggest either selling the sword or giving it to Lance. It's somewhat stronger than his own sword in most situations (at least until he gets his ultimate skill), although I'm not sure how often it will be useful. I suggest selling the key. As well as the demonic gear (their armor, bow, and saber) along with the clubs. I would keep the claymore for myself as a backup weapon. Theoretically, the saber could also be kept.
Added 45 minutes later Tao's old hat and armor, which he apparently can't use (because they are gray), can be put on Lance. Of course, only if the Hero doesn't mind. In the meantime, let's find out how much we can get for the key, the demonic gear (which can be sold), and the knight's sword, taking into account Ashur's ability. Of course, Jürgen will have already worked on the sword by that time, and if the craftsman skill affects the price, so will Ashur. We also improve the other gear for sale with his ability, if the price changes as a result.