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Heroes 5 – “A masterpiece or an unfinished product?”

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Tengro
Kathrin, could you write the script, please? Because everyone is good at writing criticism (not always constructive), but when it comes to actually doing it...
And create different skill trees (6 different ones!), and then I'll agree.
And practically all the skill trees are useless. And they're copied from RPGs. There's no originality. I could create something similar right now by borrowing skills from Neverwinter Nights.
Nival didn't do anything. Absolutely nothing. Everything was copied and taken from different games. The game has no style. Fantasy? Medieval? Renaissance? Arabs? If they decided to do something like that, they should have made a game on the scale of Civilization, but as it is, it's bland and boring. + the log-shaped aliens are annoying.
Xaker
Yeah, let's see... what comes to mind... I think the other developers... everyone except Nival would have made this game even worse....
Maybe from Russian developers. But from Western developers - no one. No sane person would change the interface and the features associated with it. There should be no in-game engine videos. This is Heroes. Pure gameplay and nothing else.
The fifth installment was already a success. And that means that Heroes is dead. There is no longer any Might and Magic universe. Now, with each new game, each new expansion, we will get another dose of pop culture.
I see Heroes 5 as an evolution of the series, but I don't see any progress... Only regression... Maybe now Heroes will be on consoles?
:eek:
Minstrel
There were some reasons why they were the ones making the game. They were given an idea and a blueprint, and they brought it to life. I think they did a pretty good job.
No one gave them anything. Ubisoft bought the rights to the Might and Magic brand with all the consequences. NWC's developments may have gone to Ubisoft, but they weren't used (they weren't passed on to Nival). Nival made the game from scratch. For Ubisoft, this was the cheapest option. It's very simple. Ubisoft didn't risk anything. It's like releasing Chronicles of Heroes - it's easy work, but the revenue is sufficient. And now Ubisoft will come under the wing of EA, and then - goodbye even to this pop culture. The EA brand is practically a sign of absolute mediocrity:eek:

The game should be released when it's 100% ready (that's how Blizzard works, and their games become hits from the moment of release). And not released with English pieces, many bugs, and a lack of basic conveniences... Even the praised translation is on the verge of "outstanding intellectual abilities." It's disgusting. I'll finish the Campaigns and put it on the shelf.
:cool:
Хронология вселенной Might and Magic
Katrine
Третьи или пятые? Теперь Вы сами выбираете иконки
Диалоги с Модераторами
Сейчас играю в Diablo II LoD
:cool: