Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
CombatAIFix – Fixes AI behavior in combat (for version 3.1).
This is the best AI mod I’ve ever seen. On my map, “White Temple,” there’s a main boss who can be of any race, possess any school of magic, etc. He kept trying to cast a single evasion spell (even though he had a mass spell) or just attack with his hand. I was already despairing and thought I’d have to write a combat script. But with this mod, all of that is no longer necessary. This mod not only makes the AI cast high-level spells but also does so very effectively: if a hero has 2-3 units immune to fire, he will actively cast Armageddon; if the opponent casts mass weakness, a mass smite will immediately follow; if the opponent has few units left, phoenixes and elementals will be summoned; and if the AI itself has few units, resurrection and raising the dead will be actively used, etc. Huge thanks for this mod.