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Questions and answers about ERM scripts for WoG.

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To start, let's define what ERM is:
ERM - Event Related Model. - A technology that allows you to change any characteristics of map objects depending on player behavior (including AI). With ERM, you can change, add, and expand the properties of Heroes, monsters, artifacts, skills, and any objects in the game. In addition, ERM enables significant advancements in the game, as it gives you the ability to write interactive scenarios with any branching storyline. This is what can turn a game like Heroes of Might and Magic III into a true RPG, where your actions lead to one result, and other actions lead to a completely different one. This is a scripting language that is placed in the WoG map editor (H3WMAPED.EXE) through time-dependent events.
Next, a relevant question: "How do I enable an ERM script in the game?"
Set the appearance of events in the editor to days 500-672 so that ERM commands are not displayed in the game as text messages. And in the text of the event itself, write the script in the ERM language.
Here are links to Russian manuals on ERM scripts: ERM manual ERM FAQ WOG FAQ