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Spiral campaigns.

#28
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Campaign 1. This time, I didn't overdo it. But I still realized that making the distance between cities 180 cells is a bad idea and not interesting. The distance should be 90 cells so that it can be traversed in one week; otherwise, the game becomes uninteresting. Also, it's not a good idea to involve water. My hero didn't have the "summon boat" magic spell even on the fourth map; he got stuck, and I used cheats to create a hero so that he could summon a boat. Campaign description. Map 1 - water map. Four cities. Map 2 - 2 cities. Map 3 - 3 cities. Map 4 = Map 1, but reversed. Map 5 = Map 2 Map 6 = Map 3 Map 7 = Map 1.
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