Have you enabled the camera orbit setting in the options?
Haha, why didn't I think to check in the game itself first? I started digging through the codes instead 😂
One minor issue has been resolved, thanks.
Two more troublesome problems remain...)
Added 4 minutes ago
Are these heroes from the same mod?
In the first case, I can't help you, I don't know much about the escape mechanic.
My only hypothesis is related to the TOWN_NO_TYPE Faction - if a hero belongs to this Faction, then when he escapes, he should end up in a tavern with a level 1 unit, but neutrals don't have level 1 creatures, which causes a crash (but this is a very specific case).
Does the hero not have a model from the start, or did it disappear in the middle of the game?
Usually, when you delete a mod and load a save file that was with that mod, its remnants spoil the game, or the opposite - if you play as the Orc Faction, save, and then install a mod for the Stronghold city, the Orc city will look like a terrible mess, the heroes will have old models, and the units may completely lose their models on the global map - this is a classic bug, the save file remembers which models were on the map and tries to load them into the game, even when they have been replaced or are missing.
Added 14 minutes ago
Are these heroes from the same mod?
In the first case, I can't help you, I don't know much about the escape mechanic.
My only hypothesis is related to the TOWN_NO_TYPE Faction - if a hero belongs to this Faction, then when he escapes, he should end up in a tavern with a level 1 unit, but neutrals don't have level 1 creatures, which causes a crash (but this is a very specific case).
Does the hero not have a model from the start, or did it disappear in the middle of the game?
Usually, when you delete a mod and load a save file that was with that mod, its remnants spoil the game, or the opposite - if you play as the Orc Faction, save, and then install a mod for the Stronghold city, the Orc city will look like a terrible mess, the heroes will have old models, and the units may completely lose their models on the global map - this is a classic bug, the save file remembers which models were on the map and tries to load them into the game, even when they have been replaced or are missing.