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Version 3.2 - Release date: 03/25/22
List of changes:
1) The growth rates of creatures for all Factions have been recalculated for all stages of the game. The main goal of this change is to bring the growth rates closer to more realistic values, from the perspective of the player's turn-based progression.
2) The functionality of the "Faction Bonus Generator" object has been expanded:
For the "Necropolis" Faction, the "Temple of the Underworld" function is performed. The hero gains the ability to resurrect creatures from the "Necropolis" Faction. The resource limit depends on the maximum amount of "Dark Energy," the stage of the game, and the presence of the "Amulet of Necromancy" and "Pendant of Mastery" artifacts, as well as the "Master of the Dead" skill. When using this object, the following changes will occur:
- The Mentor will become unavailable until the end of the game.
- Artifact shops will become unavailable, and all unequipped artifacts will be removed.
- All heroes, except the main one, will be removed.
- Until the resurrection ritual is completed, the hero will not be able to leave the Temple of the Underworld zone.
The AI is also capable of using this functionality.
3) The bonus to creature growth in the standard Necropolis army, which was previously created to compensate for the "Necromancy" racial skill, has been removed.
4) The functionality of the "Faction Bonus Generator" object has been expanded:
For the "Haven" Faction, the "Training Halls" function is performed. The hero gains the ability to train lower-tier troops into higher-tier troops. The resource limit for retraining depends on the stage of the game and the hero's level. The cost of retraining is affected by the level of the "Counter Strike" skill and the presence of the "Experienced Commander" skill. When using this object, the following changes will occur:
- The Mentor will become unavailable until the end of the game.
- Artifact shops will become unavailable, and all unequipped artifacts will be removed.
- All heroes, except the main one, will be removed.
- Until the hero exits the training mode, they will not be able to leave the training halls zone.
The AI is also capable of using this functionality.
4) The display of the name and description of the "Faction Bonus Generator" object with the "Mini-Artifact Forge" function has been corrected for Player #2.
5) The resource limit for the "Academy" and "Fortress" Factions has been increased.
6) Minor changes to the interface of the Army Generators, Hill Fort, and Transformation Crystal.
7) All objects for learning spells are now linked. Using any of them will also use the remaining available spell objects for the player, except for the spell library.
8) The following heroes have been removed from generation: Rutger, Alastor, Kaspar, Wingael, Irbet, Jalib, Sveyya, Haggeesh. Now each Faction has 7 heroes.
9) The heroes "Argat" and "Winrael" now receive 1 additional level when visiting the "Experience Generator".
10) The functionality of the "Mentor" has been expanded; now it is possible to set a limit on skill changes.
11) All creatures from the "Dungeon" and "Inferno" Factions in battle against the "Stronghold" Faction will receive a bonus to health (only for the standard army). The bonus is activated when exiting the portal of the starting zone.
12) A bug has been fixed where using the "Elven Arena" did not block the "Mentor"
[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.
[Модификация]VisualFix-Устрание визуальных багов.
Карты для Heroes V 3.1:
[Карта][1x1]The Last Stand - Дуэльная карта финальных битв
Группа VK:
https://vk.com/club176978884