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Current questions and answers regarding the map editor.

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Is there a function called print_to that writes content to a text file within a map? If there's also a function for reading, that would be amazing! Regarding effects, you can create copies of these effect files (e.g., in the new_effects/possession/ folder), and place copies of the particle files specified in the effect's properties (instances, models, and lights graphs) there as well. (It might also be that the particles are directly defined within the effect, in which case you don't need to copy them). In the particle properties, there's a position graph where you can change the z-coordinate (it's best to keep it the same for all particles wink). These changes will definitely work.
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