Skip to content

Problem with the AI's starting resources.

#3
Auto-translated
}{0TT@6bI4
The starting resources for each difficulty level are described in the GameMechanics/RPGStats/DefaultStats.xdb file (I can't say for sure, but try searching with Ctrl+F for "resource").

By the way, are you sure that a computer with the same starting resources as yours will pose even less competition?
Thank you for pointing me to the file; I've made the changes.

I don't know what the competition will be like, but it's very interesting to see how it performs under the same conditions (how much faster or slower it will be to reach you, and what kind of army it will have at that point, because in the game on a medium-sized map, it often ends up that you don't have enough resources to build many creatures, and you have to fight for all the treasure chests for gold instead of experience, while the AI has everything... I still win against it, but it would be very interesting to try playing against it under equal conditions.)