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#3644
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Good evening again!
Is it possible to increase the army in a garrison using a script?
I couldn't find any documented function, and I haven't come up with a workaround.
I know that you can get the garrison army using GetObjectArmyTypes().
P.S.:
Putting a hero in a garrison passage and giving him an army is certainly a working idea, but it's not very elegant.
By the way, if anyone knows (although I know there's a separate topic for this), is it possible to reserve heroes for any player?
In principle, you can reserve them for a "fictional" player and change their team upon deployment, but maybe this can be done in the editor.
I couldn't find a way.
And does a method for "reverse reservation" exist? That is, can a hero be moved back and forth using a script? I know that you can allow the hiring of a reserved hero, and you can deploy him.

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