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#2641
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then we found ourselves in the game, but the graphics weren't as blurry there; instead, they were much clearer and more realistic, while still being vibrant. Honestly, in some places, it reminded me of the areas where I used to live, but without houses or any structures. There were only various ruins, even broken and rusty cars, like in zombie apocalypse settings, and also bushes, thickets, and trees at the edges. Then we found ourselves near some large spiral carved into the ground, meaning it was a spiral-shaped descent underground.
So, I'm playing Zelda today, and you know what? I end up in a location that has a similar descent into the ground, with some differences, of course, and it's not as deep, but it's still funny, considering that I haven't watched any videos (except for the trailer) of this game and don't know what locations are in it.

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