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Адский разлом

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#19
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Antik
I played the new version as a mage and was completely disappointed with the map. Its peculiarity is that (according to the author's intention) the AI is simply helpless, and it's not interesting to play. Well, if the author doesn't want to change anything, that's fine, but why not strengthen the AI at the start (at least the demons), and it would also be good to place mentors near each castle on the surface. In my opinion, the author's approach to the map is detrimental to the gameplay. Best of luck with your creative endeavors.

Well, okay, it's possible to strengthen the demons, and it won't make things worse. I uploaded a new version with strengthened demons.
However, I haven't tested this version myself yet, so it might turn out that the demons have become too strong.
I'll play it sometime later. If necessary, I'll fix it.