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Current questions and answers regarding the map editor.

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The index.bin file is responsible for displaying the editor elements. The one generated by the editor in the map is "inactive" and constantly hides all paths.

In the case of a hero, you can always select any other hero and specify the exact path + name to their AdvMapHeroShared in the Shared field.

To ensure that heroes are always displayed, configure the Advanced Map Editor (the FAQ is in the section) and select the AdvMapHeroShared table. There, create a new hero, first clicking Resource=>Close MOD. All files of the new hero will be in the GameFolder/data/ folder, including the complete index.bin file with the saved information about the hero's shared data. When you finish working on the map, copy the files from data to the map archive.

Important! All files in the data folder will be visible to both the editor and the game, so there is no point in copying files at intermediate stages. Only at the end, before uploading.
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