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Demon invasion.

#263
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Yeah, I've seen complex maps, even more complex ones, but I've never seen a hero get nerfed like this. Why can't they just make the game more challenging without cutting perks and removing spells? And why add hundreds or even thousands of enemies? Chaos magic becomes useless, leveling up a hero is pointless, so the concept of creating a build is gone. It's not a campaign, it's just a collection of scenarios. I played "The Awakening," finished the third map, and now, on the fourth map, I have to start all over again, even though they said the fourth and fifth maps would carry over the hero! Magic is completely useless! This isn't "Heroes of Might and Magic," it's just "Heroes of Might"!!!