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Secondary skills in Heroes 3.

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#268
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to samadura
I read the post carefully. Maybe I wasn't understood correctly. I meant the main heroes, each of whom can give a decisive battle. Of course, the idea of moving "one unit per turn" wouldn't appeal to many people. By the way, this is one of the reasons why I don't like playing as Necromancers. As for armies, it's good that Necromancers can gather small forces of skeletons. They have resources for this: vampires, the spell to raise the dead. And they have excellent archers of the fifth level.
I'm not saying that there necessarily need to be many heroes.