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2000+ movepoints heroes after their death or deleting
There's nothing good about situations where you kill an opponent's support hero and then immediately resurrect him yourself. Or vice versa, the opponent resurrects him back on their turn. This situation is particularly frustrating. If one player is dominating and killing the other player's strong heroes, then without resurrection, they will quickly defeat everyone and win.
Resurrection of heroes should be removed. If points 3-4 are not implemented, they will still be cycling through the tavern. I believe that all four points should be implemented.
More opinions are needed on this issue. Indeed, what you wrote is also a problem. I don't know what the right solution is, but I think we need to approach this issue very carefully.