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2000+ movepoints heroes after their death or deleting

#27
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Dirty_Player
It is very important to consider the nuance here, so that when playing on large maps, there is no situation where opponents kill each other's strong support heroes and cannot resurrect them, which would allow them to prolong the games almost indefinitely.
There is nothing good about situations where you kill an opponent's support hero and immediately resurrect it yourself. Or vice versa, the opponent resurrects it back on their turn. This situation is the most annoying.
If one player dominates and kills the strong heroes of another, then without resurrection, they will quickly defeat everyone and win.

Resurrection of heroes should be excluded. If points 3-4 are not introduced, they will still be cycling through the tavern.
I believe that all four points should be implemented.
ICQ - 703804372
Discord - Xocenk#2473