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What difficulty level did you play on, “Veteran” or “Hero”? It seems that on “Hero,” the AI should pose a threat, as it cheats at that difficulty.
I play on “Hero.” At this difficulty, the AI has roughly the same amount of resources as the player on “Warrior.” It also starts with a slightly larger army. This isn’t cheating; it’s compensation for its less advanced intelligence. The larger the map (the longer the time it takes to reach the player’s castles), the less noticeable the AI bonus will be, as it sends its heroes when it realizes its superiority over the player, without considering the time it takes to reach the final destination. By assessing the threat that the AI’s main hero poses to your hero, you can draw conclusions about whether you are developing your castle correctly. Suvorov’s “science of winning” cannot be canceled, even in virtual battles.