You can find the original abilities by following the specified path in the Data.pak file.
New units are defined in the MMH55-Index.pak file at the specified path.
To avoid any issues, copy the Longbowman.xdb file, modify the desired properties, and place it in a folder with the same name as the one specified in the path \GameMechanics\Creature\Creatures\Haven\Renegates\
Then, archive the GameMechanics folder into a Zip archive. Rename the extension from .zip to .pak and place it in the Data folder.
The game reads all files, but only uses the one with the latest modification date.
Added 1 minute ago
ABILITY_NO_RANGE_PENALTY, I think it's like that.