Um, what's the difference between this and what I posted?
I looked at it again. Yes, there's nothing mentioned about "zeros." Sorry. The last lines (which contain information about the factions) are missing in my version. Are these differences due to the game versions? 1.6 vs. 2.1 - 3.1? Or should the faction lines be added to the notepad file? I think I'm starting to understand.
And, I apologize, I have a few more questions. If you know and can answer them briefly (so as not to waste your time), then:
1. How do I add an ability from one creature to another? I don't see any information about creature abilities in the files in the "Creatures" folder. To be more precise, some lines are present (like the resurrection of archangels), but some are completely missing (for example, the immunity to magic of black dragons or the immunity of undead to mind control).
2. How do I change the levels of creatures? For example, I want to make monk-inquisitors level 4 creatures, and griffins and royal griffins level 5 creatures. I changed the appropriate line in the notepad file (as I believe), but there is no result in the game.
3. How do I create/activate a mod folder? I created the "UserMODs" folder, put an archive named "data.pak" in it, which has the same folder structure as the original archive. It didn't work. Is additional software needed? Replacing the modified files with the original ones helped, but this is probably not a very convenient and certainly not a fast way to modify the game.