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Guide on adding a new model, animation, and creature to HoMMV

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aaa, I'm stupid))- the skeleton is dragged through the Archangel))) That's it, thanks for the help!!!! Just need it in SMD format, and the model will have the skeleton...)))))

Added 44 seconds ago
vova2112
Also, just use the skeleton file from the Skeletons folder.
If you use the Noesis64 program, an error appears on the skeleton))) but the animation is without an error....

Added 8 minutes ago
Oh, and another question... is there a way to find out which animations correspond to a given model and skeleton, for example, for the Titan? There are a lot of files, and I couldn't find the animation numbers for that creature in the Map Editor.

Added 4 minutes ago
aaa, I think I found where to look )))