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#198
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Earth Magic
Harden [7]
Reduces the target's speed to 1, but triples health, melee damage, and all defensive checks for strength, endurance, and willpower. 100.
Warriors of the North
Charge [3]
The character instantly covers the distance to the enemy; if the attack hits, it paralyzes for 1 turn (strength vs. strength).
It's a pity that you can't take both skill branches with one character...
Rosheri
Critical and stealth attacks deal 50% more damage (final multiplier).
Crossbow
Headshot [3]
Accuracy -50%, damage (final) +200%, +30% Dodge.
Scout
From the Shadows [6]
The character can perform a stealth attack on a target that cannot see it. The attack is automatically considered critical and deals three times (final multiplier) damage in ranged combat, five times in melee.
Do I understand correctly that all these multipliers stack and do not multiply, and the character will deal six times the damage of a normal critical hit/nine times the damage of a base attack?