I want to be a scientist-mage and wield a saber.
I've uploaded the bonuses for origins. Everything that can be specified in them is there. There may also be minor balance adjustments, especially if the Mage Guild masters control over matter and reputation actually materializes, but the main idea is already clear.
However, no one forbids wielding a saber. All weapons have no penalties; only special skills and unique abilities will be restricted.
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