Are you even sure that all of this can be done?
They give you a couple of text files to edit, but not everything described is there; the rest is hidden in the executable and inaccessible.
Some of the changes are certainly strange, but if you do it, we'll see.
Thank you for your feedback. For now, I have no idea what is possible and what is not. BUT, based on what I've seen in other mods, most of my suggestions have already been implemented in similar ideas. The only sad thing is that I haven't seen any analogs to some of the key changes. For example, I would like to rework "Elemental Affinity," making it more manageable and useful for both melee units and mages. How difficult this will be is another question. Plus, initially, I didn't want to simply assign agility to Rangers. "Backstab" would become a new ability, thanks to which Rangers would not receive counterattacks from enemies standing next to allied Rangers. I'm still thinking about Megeras. Furies and Megeras are units similar to Cerberuses and Firehounds. It is difficult to define differences in their roles due to their initially narrow stats.