The moveStart and moveEnd animations work perfectly, but they don't trigger the movement. Here's how to do it:
1. moveStart - delay X
2. move - delay X + N, where N is the animation playback time (1-1.5 seconds). Specify the movement coordinates for this animation.
3. moveEnd - delay X+N+0.01 - i.e., 0.01 seconds more than the move animation.
Then the move animation will play instantly.