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War of the Rune Priests

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I glanced over it. First, you can play as any hero, so it's unclear why there's any talk of dividing them into "enemies" and "allies." Second, there's no heroine named "Wilma" anywhere on the map, which is strange, considering the story revolves around her. There's no one in the prophet's hut; I read the signs, but nothing interesting. I didn't receive any reward for finding the seer
...(reward)and there's no point in completing it.
The Dungeon is indeed a little more diverse now, but it would be good to fix such holes as in the screenshot (there's an object called Zaglushka in Subterra Objects for this). Waterfall, it's nice when people create something new instead of just slightly modifying something old and signing their name under everything.

I wouldn't recommend this map to anyone except die-hard fans of the "School" map, who will be happy to see the changes. I, however, didn't notice any differences that would make it worth replaying with a hero and companions, except perhaps for the pointless buffing of everything and the alliance of the AI,
although...the exit through the "ladder" in the Dungeon in the center of the map has disappeared; now, only
don't read if you don't want to spoil the gameplaythrough the teleport in the center between the locations.
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