Skip to content

MMH5.5 - Heroes of Might and Magic 5.5

#1150
Auto-translated
Archey1712
Excellent mod, I downloaded it primarily because it combines eternal essence and NHF, as both mods require launching the game from their own executable. However, I would like to remove the Renegade unit from the Haven faction, because it greatly hinders gameplay and is not lore-friendly, as far as I know, Renegades were on the side of Inferno, not Necropolis. Is there a way to do this? I would be very grateful for a small instruction or at least some information on this.

Even if I knew, I wouldn't help you. It's a very silly idea, and I completely disagree with you. Renegades are necessary. They are part of the lore just as much as Seraphs. And let's not forget that they are an important magical class. If you don't like them, just play as Knights.