I've updated the mod to version 0.3.2. You'll need to download and reinstall the mod using the link in the first post. This update wasn't originally planned until version 0.4.0, but since there's been progress in fixing old issues that have existed since the early versions of the mod, I decided to release this intermediate version. Changes:
General.
- Numerous fixes to existing scripts for optimization.
- All previously removed modifications that the map patcher added have been restored (standard maps are already patched as usual, custom maps will need to be patched again).
- Added some code to support future updates, expanded debugging capabilities.
NHF.
- Fixed bugs with the specializations of Torefin and Nibros - now the bonuses of the specialization are correctly updated after battles.
NAF.
- The previously removed Mirror of Splitting Entities has been added back to the list of possible artifacts to generate.
I found an interesting mod that changes the balance: it improves skills, slightly hinders progression, enhances spells, and changes some units. As I understand it, it will not be compatible with your project? The mod is called: extra