2. The scenario description states that Zoltan and Railag are allies, but in reality, each player is on their own; the alliances should have been set up.
3. The path from Zoltan to Maahir via Railag's island is too short.
4. Why is the Tavern empty for all players?
5. The author also needs to learn how to draw multi-level and less square landscapes.
6. Previously, each unclaimed resource pile or knowledge dolmen had a neutral guarding it. Or, the path to the gem mine in the lower right corner is guarded by three neutrals on the road. That's too much!!! And if the author wanted to add extra units, it wouldn't hurt to place them in different directions, rather than as they are placed by default, facing south on the map. (When placing a creature, you need to release it and select it again, then press the "R" key to rotate it 90 degrees, or hold down "Ctrl" and use the mouse to rotate it to any angle).