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#3565
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while 1 do pfonix = GetHeroCreatures( "Main_Hero", CREATURE_PHOENIX); if pfonix >= 5 then SetObjectiveState("dzad3", OBJECTIVE_COMPLETED); SetObjectiveState("dzad2", OBJECTIVE_FAILED); break; end; sleep(1) end ``` There's a missing `sleep` in the last cycle, so if the condition `pfonix >= 5` is not met (correctly spelled as "phoenix" in English, not "pfonix"), the game will crash after the first iteration. Something like that.
С уважением, }{0TT@6bI4
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