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#3548
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I'll try it now. Regarding the sphere, you're right, but I placed it here just to make it different from the rock, otherwise the rock and the improved rock look the same, and I can't tell in battle what Raelag is casting. Thanks, though, for the tip, it will be useful. I'll change the sphere to a lightning bolt now; it's not area-based.

Added 7 minutes later
ScriptEditor complains about the line SetGameVar("LevR", ceil(GetHeroLevel('Raelag'));
I'll have to draw the third parenthesis, like this?
SetGameVar("LevR", ceil(GetHeroLevel('Raelag')));