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}{0TT@6bI4, sorry, but it's still not very clear to me.
After creating a CombatScript, shouldn't I return the MapScript file to the MapScript window?
If I should, then unfortunately, it doesn't return. Although I change the path and name there, the editor still resets everything and leaves only the CombatScript.
And when I open ..., I don't see MapScript in the window on the left anymore, although ScriptsEditor shows that this file is still in the game folder.
Isn't it important which script is specified in the MapScript window?
And my second question is, I've seen in other maps that the CombatScript lua and xdb files are located not inside the Maps folder, but outside of it.
Why do people do this, and if it's important, how can I do it?
ScriptsEditor cannot create a file in my map outside the folder. I tried repacking the map, inserting the files manually, but ScriptsEditor starts complaining about an error, and the editor doesn't load such a map at all.
Added 18 minutes later
The first question is resolved. I saved before the game had a chance to reset the changes, and now everything is fine, MapScript is in place.
Thank you.