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I don't even remember what those stealth knights are, and you're talking about some kind of insurance against complaints... No, I don't do that. To do something on impulse that goes beyond the intended character's personality is fine, but what you're describing is hard for me to understand. Especially since, again, when have I ever reminded anyone of anything? Why would I need an excuse to kill someone's character? I always say what I think. The fight with the goblins turned out badly. Fruits and, in particular, the chest with a bomb are some of my favorite traps, and I still believe they were well-thought-out. What kind of insurance are you talking about? In the last one, I even pleaded (figuratively, of course) with the players not to take the death of their characters too seriously when they died during the quest (which wasn't nearly as bad as this one).
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Maybe I'm paranoid and see insincerity and deceit everywhere.
No offense, but I think that's the whole problem, and it's not just you.