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Lungworth

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#882
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The "various jobs" she took on didn't turn out to be anything special: most of the tasks were quite familiar to Veritta, and she quickly learned the rest. It proved much harder not to get lost in the tangled street labyrinths of Lungwort: the first time, it took her three times longer to reach her destination than it would for an ordinary city dweller. But today, fortunately, everything seemed to go smoothly – until, on her way home and absentmindedly twirling her dormitory keys, Veritta accidentally dropped them into the sewer. She spent the next half hour in fruitless attempts to retrieve them from under the grate, and as a result, the girl returned home in the dark once again.
The modest dormitory room didn't cause any discomfort, but with each new night, the anemone wondered that she would much rather rest in a forest clearing under the starry sky. Perhaps, this is exactly what she should do in the future, giving her place to someone more in need.
It didn't immediately occur to Veritta that the long-awaited response had arrived from the adventurers' guild. Mechanically crumpling up another piece of paper with an advertisement for "Felicia" cosmetics and a congratulatory message about winning the lottery (as it turned out, to claim the prize, it was necessary to pay a fee of 30 lunars, which she didn't have), the girl was about to throw it in the bucket when her gaze fell on a small advertisement seeking recruits.
Having carefully read the contents of the letter three times and making sure that she met the requirements and remembered the leader's name, Veritta decided to join this group in the upcoming "adventures."

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