Revan, when you nerf Landsknecht, please try not to kill the other variants of it; some people (including me) have been waiting a long time for this skill to be good.
I totally understand that Health scales too easily in combination with Endurance and Strength bonuses while wielding a Two-Handed Sword.
But some of us are investing really hard into making it work in other classes, sometimes even completely foregoing Toughness, and/or investing a lot in Adrenaline (which is super hard, most bonuses don't work).
Just a thought, I would be really sad if they simply reverted to when it was unusable.
On a side note, can we get a way to scale the passives of Two-Handed Swords? Maybe Accuracy bases could be doubled with the "weapon" range; hitting enemies is really frigging hard sometimes.