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I’ll probably create someone from the dynastic factions. Either a two-handed or one-and-a-half-handed weapon user. There’s also a small chance for a character with the Taolun skill tree, but first, Revan needs to post the stats and weapon requirements.
Added 3 hours 54 minutes later Author
Supremacy
Honestly, this belief system doesn’t seem like the best idea to me. It looks like “Loyalty” 2.0 from Tiaral, which caused us a lot of problems, only now with bonus turns and damage on top of that. In other words, it’s something designed purely to counter the player, but now it’s even harder for players to counter it. And there won’t be any interesting gameplay from this. Instead, the opponents will be walking around with massive bonuses to the most important combat stats because characters with this belief system will definitely be in groups. And it won’t even be the Kirishim, which everyone was afraid of and there were only about one and a half of them, because the country next to Lungwort has this belief system listed as dominant.