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I agree with Ples and Ment. We haven't mastered so much content, simply being too afraid to delve into it, and when the thought arose that maybe we were being overly cautious, completely random, everyday encounters, like a trip to the black market, showed that we're not exactly gods in this game, even though individual encounters, like the fool from Tamfana or Renold in the arena, gave a false impression that we had leveled up. Accordingly, this dissatisfaction is what led us to seek out battles in easy quests, where it wasn't even necessary. As for our last character, I essentially had no choice, because when I joined, everyone was already on edge, despite the GM's desperate attempts to resolve the issue, but it also happened that I was able to easily roleplay the attack, and I was also tired of being scared, plus I was tired of the game.
Can I roleplay a recovery and continue playing? Absolutely, just as I can accept my death. It's a complete 50/50, and I'm not leaning towards either option; both have their own arguments (yes, I'm aware that this is a very useful type of opinion). I don't have a hard-core fetish; I would quite like to roleplay Gerda's retirement and the solemn removal of my leadership insignia – only if we manage to defeat Rehey, but with the same desire, I would like to break my character's survival streak, because some people get embarrassed by it from time to time, and retire with dignity. One thing I've realized, and I'll summarize it, is: don't win the Tournaments in the prologue, or you'll be a target for combat humiliation from the GM throughout the game