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Generally speaking, from a role-playing perspective, he is clearly a villain, but it's also clear that there's no formal reason to kill him, as he reluctantly engages in communication. Here, you either need to handle him harshly or accompany him in a friendly manner; otherwise, it feels strange. In general, it would have been good if we had received instructions before the patrol assignment, rather than just being told to "go there and scout something," without any clarity on what to expect or how to react...It turned out to be mediocre, but I wouldn't say it was ruined.
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Task: Regular inspection of the territory to eliminate/capture trespassers over three weeks.
I think everything is clear here... And if something is unclear, it could have been clarified.