The mod has been adapted for ERA 3.8.0.
Added functionality to view monster stats on the adventure map for the <veteran zone> mode.
(Key combination: Ctrl+Alt+Left Mouse Button)
Added several plot dialogues.
Disabled the alphaj.dll library (transparency support). Now, transparency is provided directly by the game engine. Added/redrawn PNG files for updated dialogues.
Added/modified many objects for the adventure map with semi-transparency (total number is about 90/not all are used/)
Backgrounds for plot battlefields have been converted to PNG format.
Defs of some adventure map objects have been converted to PNG format.
Added the "Fearlessness" property to Grom when he receives Epinephrine (for the duration of the drug).
Added the "Hand Grenade" spell to the AI for the player character, Aksa.
Added some visual hints in the dialogues regarding the location of the Sniper's stash.
Added the hiding of Brokhild's outpost until the Marked One talks to Holrst.
Added some explanatory dialogues about the principles of operation of some artifacts.
Added an option for quick saves on the F9 key.
Modified/added Defs for some objects/creatures/artifacts.
Added an additional and main version of the battle in the "Mercenary Outpost" quest, with changes.
Added an option to choose the display of the number of anomalies.
Added explanatory notes for the quests in Sukhov's biolaboratory, regarding the moment with the possible
increase in the cost of purchasing Controller Brains by Sukhov, as well as bonuses for possible subsequent cooperation with him.
Added a function to automatically close the hero's dialogue window after using the "Teleportation Beacon (experimental)" artifact.
Added "Soft Shadows" objects to some parts of the locations.
Fixed the condition for the triggering of the Executioner spell.
The "I am Sniper 01" add-on has been adapted for ERA 3.8.0
Improved dialogues in the "X-10", "X-13" locations, and for Vano's quest.
Fixed the name of the replacement Def file for the battle in X-13 (due to the transition to PNG format)
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the following, in dynamics, looks much better than in static form
[spoiler=Preview of some added objects/dialogues:]













[/spoiler]