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I'm against FREQUENT use of 2v2 battles... I prefer duels... there should be three stages, and about 10 minutes per turn... Maps should be relatively small, so there's enough time and energy to think about the next moves... + I'm against random maps, as they often lead to unexpected situations... maps with water, because the correct use of water resources is the key to success... and sometimes half the battle... difficulty should be either 100% or 200%... intermediate options don't work... :smile33:
P.S.: I'll conduct a poll in my clan, and try to find people who want to play in an Online inter-clan tournament... if there are enough people, will we play?