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Tactics for Rampart.

#205
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badping;121641
Harder than 200%? You're a maniac! :D


For what reason exactly? :) It will likely be either expert slow or haste, which, however, is all the same. Even elementary haste (without the Air school) will be enough for the Serpents and Wyverns to attack you. And all other creatures can be healed during the battle—as already mentioned above, the Swamp often has Water magic.

I don't want to say, of course, that the Swamp is stronger than the Rampart, I'm just against your phrasing that it's weaker. :)


True, they focus on defense and you'll struggle to take them down. Your army will melt faster than theirs, and the Elves won't be shooting. That's how they'll beat you.
1. I meant harder as in 1 vs 4, meaning 1 vs 5, 1 vs 6, and 1 vs 7.
2. For the reason that the swamp will already be almost wiped out—it won't be able to develop properly.
3. The swamp's only decent unit is the Gorgons; all other creatures are worse than the Rampart's, and the Amphibians won't show anything serious.
4. The swamp is either weaker than the rampart or stronger; you are against my phrasing that it's weaker => you think it's stronger.
5. I won't struggle to take them down—I'll have real magic and I'll wipe out all the Hydras like children and then restore everyone and win without losses. That's usually how it goes with the swamp. Barbarians can at least deal decent damage, but it's long overdue to send these reptiles to China to be eaten.
The swamp (Stronghold) has a chance if:
the map is medium or small
there is a Sphere of Denial
a Grail is built.
The last 2 points are rare, and if the game is played on medium or small maps, I'll choose humans over the swamp (Stronghold).

Added after 15 minutes
eXeCuToR;121823
1. I'm very curious how you'll block all the annoying creatures of the swamp. Firstly, there are several of them, and secondly, blindness can be removed.
2. You've listed a series of spells here; firstly, Explosion is a fairly rare spell and not very effective even though it's very powerful, simply because there is too much mana. And all other spells are easily removed by expert dispel; furthermore, many of them are below the third level, so the Swamp will have the same spells, and the question arises: will you be the first to cast slow or blindness?
Regarding the Stronghold, goblins handle their tasks quite well, although I indeed often use them as meat. Wolf Riders are a good unit; they are quite fast and deal two hits. Orcs are indeed not great, but for the third level, they are a very decent shooter. Ogres are indeed slow, but they are an excellent blocking unit used to soak up a counterattack or draw someone scary to themselves, and on top of all that, they can cast Bloodlust. Cyclopes are indeed hard to build, but it's worth it, as it provides a huge bonus in assaults. Additionally, unlike other towns, monsters only require one crystal to be purchased in their upgraded state, so crystals can be accumulated quite quickly, provided you build the monsters first.
1. Well, the point is that the swamp is just meat. Not only are they physically weak, they also don't know magic—not a town, but one continuous disappointment. 3 Gold Dragons are enough to smash their entire helpless army. I think it's clear which spell I'm talking about. Even without it, I'll say again: Meteor Swarm, Chain Lightning, Berserk, and that's it, nothing will be left of the swamp. Moreover, they'll barely develop even to expert spells of the simplest level. Plus, I'm sure the hero from the swamp will have much less mana => eventually he won't be able to remove that same blindness.
2. Goblins, Wolf Riders, Orcs, Ogres (the latter only because of their speed) rule when there are many of them. But gathering them is very, very hard. Next. The birds are wiped out immediately, as are the serpents from the swamp. Because they always fly forward. By the time you build Cyclopes, the opponents will already have 20-30 level 6 creatures—which is insanely disadvantageous. Behemoths are the only decent creatures in the Stronghold; if only they flew... Again, the town has more downsides than upsides.