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I completed the map with a hero in 91 days (and received a Thunderlord). The suggested heroes were somewhat surprising due to their poor design, both visually and in terms of content, especially their slow walking speed. I wonder why they couldn't have used standard models, but never mind. The beginning was difficult, so I focused all my efforts and resources on developing the northern Castle. The heroine from the southern Castle collected everything that was offered and then stayed in the Castle until the end of the game. By the end of the second month, Mehmed finally reached "magical omniscience" (thankfully, there was a mentor). I didn't quite understand how the Castle is built: sometimes something couldn't be built, and then suddenly, it could be built (obviously, it's a trick by the author). In general, my hero reached the first Phoenixes. Dark Magic (Domination, Berserk) and the presence of artifacts that slow down and lower morale helped. After crossing over to the southern Castle, Mehmed leveled up and conveniently collected a magical outfit. The final boss surprised and disappointed me: 1001 Phoenixes is clearly an exaggeration, and his level 1 is an understatement, plus, as is the case lately, he is static, meaning he obediently waits to be beaten (the author's will). As a result, I fought him for about an hour, using Domination, summoning a Phoenix, and Earth Shock. I must admit, it was a tedious task. This leads to extremely unpleasant impressions of the map. Nevertheless, thank you to the author for their work.
As for the walking speed, just set it higher, and everything will be fine. As for the buildings, everything except the Gremlins is blocked, and none of them are unlocked randomly. Most often, you need to bring something or defeat someone, but at least there will be a message. Regarding the enemy, it was initially a group of neutrals, but since the map wasn't designed to primarily focus on killing neutrals, I had to create a hero. I'll fix the level; I wrote a high level, but it seems it didn't save or something glitched.