P.S. Is a new version of Ascension planned? Or has it already been released, and I'm just not aware? It's the most interesting map for Heroes, after all.
I fixed a few things that weren't working, but now the task is to rework Ascension for the current version of Heroes. The main problem isn't even changing the effectiveness of logistics and artifacts to speed, but rather the scouting, which now scales with level increases, and yet my scout hero plays a key role, and I can't just abandon him. All these problems are solvable, but they require a fairly significant restructuring of the map's geometry. The fear that the Heroes team might release a patch at any moment that breaks everything again is also discouraging and slowing things down.
But, in any case, a new version will be released. I continue to play it myself, testing different scenarios. However, in my last attempt, I got stuck near the end – I forgot how to get past one spot. I'm waiting for inspiration.