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For tank players: in the first line, I declared the variable pl1gold (player 1 gold), and saved the amount of resources the player has in it, because the GetPlayerResource function returns this value. Delta – I already explained this; it’s the change in resources. To reduce the amount of gold by 100 (for example), you need this structure: SetPlayerResource(PLAYER_1, GOLD, GetPlayerResource(PLAYER_1, GOLD) – 100).