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#702
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Andrias_Bartlett

Hello! Is it possible to disable the highlighting aura on the global map (like when pressing Alt or when the hero is behind an obstacle)? Is it tied to the model, or is it in the engine itself? Because of it, models added through an effect are colored with the player's color, as in the screenshot below:

Screenshot below
Nobody knows how to fix this(( Manulli solved this problem by changing the texture settings, but this can cause bugs with the transparency of the model, meaning that the legs of the model will be visible through the owl model.
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