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Мини-турнир "Caribbean Sea"

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Well, I'll post my description then.
I saw the results yesterday, but didn't have a chance to reply.

Day One:

Christian summons a boat; boards at (0-120-18); disembarks at (0-120-21); attacks the dwarf treasury.
Hire Orrin via digger, dig up Gelu.
Orrin keeps one Pikeman for himself; the Archers and remaining Pikemen stay in the town;
Christian: boards the boat; sails to (0-120-18).
Orrin takes the Hat from Christian at (0-121-17); summons a boat at (0-120-17); boards the boat; gives the Hat back to Christian; takes a chest at (0-24-124).
Christian disembarks at (0-98-26); attacks Hollywood.
Hire Straker in Hollywood via digger; dig up Voy.
Straker attacks Clearwater, takes the Eagle Eye from the Scholar, moves to (0-99-13).
Brown is eliminated.
End of turn.

At the end of the turn we have:
Towns: Freeport, Hollywood, Clearwater (+3500 per day).
Resources: 7-0-7-0-5-0-1500.

Day Two:

Straker captures the Sawmill at (0-102-5); moves to an event at (0-89-3).
Orrin sails to (0-36-137), picking up wreckage and a chest on the way.
In Freeport, a level 1 guild is built for some unknown reason.
Gelu is hired in Freeport; after him, Jabarkas remains in the tavern.
Gelu picks up 5 Archers and 18 Pikemen from Freeport, captures the Lighthouse at (0-126-22).
Christian boards the boat; disembarks at (0-22-28); attacks Matamoros, captures it with the loss of one Crossbowman.
Voy is hired in Matamoros; after him, Mephala remains.
Voy takes the Hat from Christian, boards his boat, picks up the Horn of Plenty at (0-36-16); takes a chest at (0-48-15); sails to (0-42-20).
A boat is built at the Shipyard (0-126-18).
Gelu boards the boat at (0-128-18).
End of turn.

At the end of the turn we have:
Towns: Freeport, Hollywood, Clearwater, Matamoros (+5500 per day).
Resources: 2-0-2-0-5-0-500.

Day Three:

Orrin takes chests at (0-42-136); (0-50-135); wreckage (0-45-041) and moves to (0-48-128).
Straker moves to (0-65-5).
A Stable is built in Matamoros.
Mephala is hired in Matamoros; after her, Darkstorn remains.
Voy sails to (0-23-29).
Mephala moves to (0-23-28), takes the Hat from Voy.
Voy moves to (0-25-30).
Mephala summons a boat; gives the Hat to Christian, swaps armies with him – Christian has one Centaur, Mephala has 99 Crossbowmen and 100 Halberdiers; captures mines (0-19-26), (0-16-26), (0-12-28), moves to (0-14-28).
Christian visits the Stable in Matamoros and boards the boat at (0-24-29).
Jabarax is hired in Matamoros; after him, Verdish remains.
Jabarax takes the Hat from Christian at (0-23-28).
Voy moves to (0-27-30).
Christian moves to (0-25-30).
Jabarax summons a boat at (0-24-29); boards the boat; moves to (0-26-29); gives the Hat to Voy.
Voy moves to (0-121-8).
Gelu takes the Hat from Voy and moves to (0-107-4).
Voy moves to (0-44-36).
Christian disembarks diagonally at (0-39-65).
Jabarax moves to (0-25-29).
A Town Hall is built in Freeport.
End of turn.

At the end of the turn we have:
Towns: Freeport, Hollywood, Clearwater, Matamoros (+7000 per day).
Resources: 0-5-3-5-10-5-2200.

Day Four:

Straker visits the Obelisk at (0-57-6); captures a mine at (0-50-2).
Orrin takes a chest (0-39-125); picks up the Cartographer's maps at (0-33-120); moves to (0-27-114).
Mephala attacks Calida (green) at (0-13-29). Loses 2 Crossbowmen, 14 Halberdiers. Captures the mine (0-12-28); gives Jabarax 97 Crossbowmen, 50 Halberdiers; moves to (0-22-28).
Gelu upgrades five Archers to Snipers; disembarks at (0-105-2), fights ghosts with the loss of two Pikemen; visits the Obelisk (0-105-1); boards the boat; moves to (0-44-31).
Jabarax [gives] all troops except a Goblin at (0-44-30).
Gelu moves to (0-44-32) with a space; upgrades the Snipers, passes the Hat and troops to Voy at (0-44-35); moves to (0-120-93).
After the exchange, Voy has 37 Snipers, 66 Crossbowmen, 50 Halberdiers, 16 Pikemen.
Christian captures Lighthouses (0-39-64); (0-39-63); (0-40-62).
Voy disembarks at (0-41-62) and gives Christian the Hat and all troops; boards the boat at (0-40-61).
Christian passes through the Lighthouse (0-39-63) and boards the boat; moves to (0-108-115).
A Level 2 guild is built in Freeport for some unknown reason.
End of turn.

At the end of the turn we have:
Towns: Freeport, Hollywood, Clearwater, Matamoros (+8000 per day).
Resources: 0-6-1-6-5-6-450.

Day Five:

Straker captures the Sawmill at (0-24-3), dismisses [troops] at (0-34-6).
Christian disembarks at (0-106-155); (0-106-115) attacks Maracaibo, loses 5 Snipers, 50 Halberdiers.
In Maracaibo, Verdish is hired via digger. After her, Dessa is in the tavern.
Verdish captures the Sawmill at (0-97-117); with 22 Snipers, 1 Gnoll, and 1 Crossbowman attacks Whisteldal, ends up with 20 Snipers.
Orrin takes a chest at (0-20-114) and moves to (0-7-98).
In Maracaibo, Darkston is hired via digger; after him, Kyrre is in the tavern.
Darkston takes 10 Snipers and 14 Pikemen from Christian and moves to (0-119-124). The Pikemen are dismissed (optimization ;) ).
Mephala visits the Obelisk at (0-7-29) and moves to (0-6-29).
Jabarkas disembarks at (0-13-138).
Christian, with 64 Crossbowmen and 2 Pikemen, boards the boat (0-108-115); disembarks (0-69-95); attacks George Town and enters it.
In George Town, Kyrre is hired; after her, Octavia is in the tavern.
Kyrre moves to (0-72-97).
Christian leaves the town and gives Kyrre the Hat and 65 Crossbowmen.
Kyrre moves to (0-74-99); summons a boat; boards; disembarks at (0-69-114); Kyrre attacks Panama, loses one Crossbowman; enters the town.
In Whisteldal, Dessa is hired and attacks Inhama (purple) at (0-86-136) with twenty Snipers, without losses.
Gelu enters a whirlpool, takes the Dragon Sword at (0-43-40), stays in the whirlpool.
End of turn.

At the end of the turn we have:
Towns: Freeport, Hollywood, Clearwater, Matamoros, Maracaibo, Whisteldal, George Town, Panama (+17000 per day).
Resources: 5-11-4-11-10-10-125.

Kyrre fends off Vey (orange), loses two Crossbowmen. Orange is eliminated.

Day Six:

Darkstorn attacks Ciudad Guayana.
Dessa attacks ghosts (0-85-130) without losses; visits the Obelisk (0-83-130); moves to (0-92-132).
Mephala moves to (0-16-37).
Kyrre boards the boat, disembarks with 62 Crossbowmen and a Centaur at (0-69-96); enters George Town.
Christian takes the Hat and troops from Kyrre; boards the boat; disembarks at (0-59-90); attacks Cancun.
A Tavern is built in Cancun and Catherine is hired; after her, Gunnisson remains in the tavern.
Catherine moves to (0-59-90); receives the Hat and 62 Crossbowmen from Christian; moves to (0-40-60) and gives the Hat and Crossbowmen to Voy.
Voy disembarks at (0-25-74) and attacks Veracruz.
In Veracruz, Gunninson is hired; receives the Hat and Crossbowmen from Voy; moves to (0-43-45); gives Catherine the Hat and Crossbowmen and is dismissed.
Catherine moves to (0-45-39).
Gelu takes the Hat and troops from Catherine at (0-59-89); gives artifacts and the army to Orrin at (0-10-99).
Orrin disembarks at (0-1-83); attacks Culiacan without losses; enters the town.
Christian moves to (0-53-65).
Mutare is hired in Culiacan.
Mutare, with 62 Crossbowmen, moves to (0-7-89).
Octavia is hired in Culiacan; moves with the Hat to (0-120-97).

End of turn.

At the end of the turn we have:
Towns: Freeport, Hollywood, Clearwater, Matamoros, Maracaibo, Whisteldal, George Town, Panama, Ciudad Guayana, Cancun, Veracruz, Culiacan (+21975 per day).
Resources: 13-16-9-16-15-15-6625.

Day Seven:

Gelu moves to (0-13-99).
Mutare captures the Lighthouse (0-10-94); gives the Crossbowmen to Gelu at (0-13-98).
Gelu upgrades the Crossbowmen to Snipers and defeats Valeska (green) at (0-13-99) without losses.
Mephala moves to (0-15-63).
Dessa captures Bucaramanga and enters it; ends up with 18 Snipers.
Verdish leaves Whisteldal for (0-91-126).
In Bucaramanga, Jenova is hired; gives 18 Snipers to Verdish and is dismissed.
Octavia disembarks at (0-138-60) and enters Santo Domingo.
In Santo Domingo, 9 Crossbowmen and Tazar are hired.
Tazar moves to (0-139-60), receives the Hat and Crossbowmen; moves to (0-128-80) to the Cartographer; enters a whirlpool and gives the Hat and Crossbowmen to Gelu.
Gelu upgrades the Crossbowmen to Snipers.
Catherine enters the whirlpool.
Gelu gives Catherine the Hat and Snipers.
Catherine disembarks at (0-12-138).
Jabarax takes the Snipers.
Catherine attacks Swordsmen at (0-11-137) and kites with the Hat.
Jabarax, with 71 Snipers, attacks the Swordsmen at (0-11-137), loses 1 Sniper; visits the Obelisk (0-5-136); boards the boat at (0-14-137).
Voy moves to the starting position at (0-14-65); takes 36 Halberdiers from Mephala.
Mephala is dismissed.
Serena is bought in Veracruz.
Serena moves to (0-14-73).
Verdish delivers 18 Snipers to Whisteldal.
In Whisteldal, Gem is hired and delivers 18 Snipers to Maracaibo.
In Maracaibo, Catherine is hired with the Hat.
Gem gives Catherine the Snipers and is dismissed.
In Maracaibo, Elleazar is hired.
Elleazar summons a boat and boards it at (0-108-114).
Catherine moves to (0-107-115) and takes the Hat from Elleazar.
Elleazar attacks Edric (blue) at (0-109-78) without losses.
Catherine with the Hat is dismissed.
A Citadel is built in Ciudad Guayana.
End of turn.

At the end of the turn we have:
Towns: Freeport, Hollywood, Clearwater, Matamoros, Maracaibo, Whisteldal, George Town, Panama, Ciudad Guayana, Cancun, Veracruz, Culiacan, Bucaramanga, Santo Domingo (+23350 per day).
Resources: 27-10-10-9-10-10-2000.

Darkstorn fends off Xarfax (purple) in Ciudad Guayana. Crimson is eliminated.

Day Eight:

Darkstorn visits the Obelisk at (0-127-138) and is dismissed.
We buy 8 Swordsmen for Octavia in Santo Domingo.
Octavia auto-combats Dragon Flies at (0-133-65); visits the Obelisk at (0-132-65) and is dismissed.
A Stable is built in Culiacan.
Orrin attacks Aine (green) and retreats.
In Culiacan, Yog is hired.
Yog auto-combats Aine. Green is eliminated. Yog captures the Lighthouse at (0-10-94) and is dismissed.
In Cancun, Orrin is hired via digger and gives artifacts to Christian. After him, Catherine with the Hat is in the tavern.
Orrin is dismissed.
In Freeport, Catherine is hired. Buys 18 Archers. Summons a boat at (0-121-17); boards; disembarks at (0-123-36); visits the Obelisk (0-119-36); boards; moves closer to the whirlpool near Freeport, where Gelu takes the Hat and Archers from her.
In Veracruz, Saurog is hired, buys all the Pikemen, gives them to Serena.
Serena auto-combats Golems and visits the Obelisk (0-15-80).
Saurog and Serena are dismissed.
In Hollywood, Tiva is bought.
Tiva visits the Obelisk (0-96-36) and the Lighthouse (0-94-36); is dismissed.
Gelu goes to (0-29-120), where he receives Snipers from Jabarax; goes to (0-115-90), where he receives Snipers from Elleazar; disembarks at (0-53-64), upgrades the Archers and gives Christian the Snipers and the Hat.
Christian disembarks at (0-68-56) with 123 Snipers, the Hat, the Sword, and the Cartographer's maps; attacks Havana and loses one Sniper.
In Havana, Charna is hired.
Charna, with one Archer, captures Guantanamo.
Voy digs up the Grail.
All resources are dumped on the market.
End of turn.

At the end of the turn we have 8345 gold.

Christian fends off Sorsha.
Victory.

Total:
500 points, 8 game days, 8345 gold


Thanks to everyone who took part in the tournament for the games.
Ley, AmberSoler - thanks for organizing....

Added after 7 minutes
Perpolken;121695
..but no luck! Money wasted on heroes and army.
I was pulling my hair out yesterday myself that I didn't have enough for another replay...
Even from my own description I can see - it dragged out for seven days.. At least - a pile of cash...

Oh well, what's done is done...