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Bug with royal griffons.

#7
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I started testing... and realized there are many more possibilities... }{0TT@6bI4, your assumption was not confirmed; the game handles the situation in some way and prevents a single hero from attacking twice with different abilities. Control, Mark, Subordinate -> first, the Knight attacks, then the Demon (line 24 in the nested .txt file) (battle log "grif vs 2 abils and mindcontrol.sav"). A more extensive test is in the nested .txt file "tests of griffins when a knight meets a demon.txt." ...perhaps I didn't choose the best creature (adepts) to test attacks on griffins during additional tests... I will also test Demon-Demon and Knight-Knight combinations (only possible through Subordinate), and the Barbarian has a support ability that also needs to be studied. Some effects seem to need to be separated into individual topics and studied: - If two demons place a Mark on the same creature (there should also be Subordinate), then a second Mark can be placed on another creature during the griffins' flight, resulting in two Marks from one demon. This way, it will attack both creatures (but I haven't figured out exactly how to do it correctly). - If Subordinate is applied, waited for it to expire, and then applied again, it doesn't seem to change the animation, but in the log, it changes the order in which the heroes' attacks are triggered. - There are combinations where, for example, one creature has Subordinate + Mark, and another has Control, etc