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⚔️Serberia

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#1569
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What healing options will we use for our characters?
That's a valid question. On one hand, Fragment would be a good choice. On the other hand, even if we convince him to join us, his healing effectiveness depends on how much damage the character has already taken. And it gets even worse with your bracelet, which turns the next hit after it's activated into a guaranteed chance to play a new character. I think our main hope in the battle with the golem is to rush him down before he can properly attack us. Fortunately, Kalentia, Gulveig, and Rohey should be strong enough to withstand at least a couple of hits, largely due to their special abilities.
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I don't think the golem is some kind of raid boss, so we should be able to take him down. I think he'll fall apart after just a couple of wind spells. However, I don't see the point in taking melee characters with poor defense, because it will just result in losing a character for a couple of thousand experience points for those who survive, and corpses, as you know, don't gain experience.
Yeah, Renold or Eyr wouldn't be a good fit here. That's why we discussed reducing the team to those who can deal damage and those who can distract and survive a possible hit.

We could, of course, do a kind of "final test" and have my character visit Gungnir to ask how prepared he thinks our group is for the battle with the golem, and then proceed based on that. To put a final end to this debate. But that's only if we decide to go.