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— Oh, well, that is a problem... Let me show you what I have. — And he led Veserod to inspect the assortment of his goods, most of which, however, had nothing to do with his original request.
Traveler's Boots
+1 to movement speed
51 selics
Light Expedition Boots [L]
+1 to initiative
-25% water
-10% wind
51 selics
Sabaton [H]
+3 to throws against immobilization and slowing
46 selics
Light Armor [L]
Strength: 3
+3 to dodge
Metal +5
Fire +5%
Water +5%
Wind +5%
Wood +5%
99 selics
Heavy Armor [H]
Strength: 5
Metal +20
149 selics
Helmet [H]
Chance of self-crit -5%
39 selics
Steel Bracers [H]
Self-crit -50% (total 200%)
44 selics
Shield
Durability: 200
19 selics
Red Cloak
+25% fire
88 selics
Blue Cloak
+25% water
88 selics
Green Cloak
+25% wind
88 selics
Brown Cloak
+25% wood
Ilian Arrows
Character attacks deal 10% of the enemy's current health, deal 50% more damage to moon creatures. Lasts until the end of the game cycle.
100 selics.
Rapier
Strength: 3
Damage: 25+2m
76 selics
Sabre
Strength: 4
Damage: 30+3m
88 selics
Spear
Strength: 4
Damage: 30+3m
26 selics
Large Spear
Strength: 6
Damage: 40+4m
43 selics
Musket
Strength: 3
Damage: 120
Reload: 2
Range: 8
505 selics
Two-Handed Sword
Strength: 6
Damage: 40+4m
101 selics
One-and-a-Half Sword
Strength: 5
Damage: 35+4m
91 selics
Halberd
Strength: 5
Damage: 35+4m
52 selics
Axe
Strength: 4
Damage: 30+3m
44 selics
War Hammer
Strength: 6
Damage: 30+5m
59 selics
Morgenstern
Strength: 4
Damage: 30+3m
49 selics
Bow
Strength: 4
Damage: 40
Range: 12
77 selics
Crossbow
Strength: 3
Damage: 35
Range: 12
55 selics
Staff
Strength: 2
Damage: 25+3m
22 selics
Club
Strength: 3
Damage: 30+3m
22 selics
Dagger
Strength: 2
Damage: 20+1m
27 selics
Pistol
Strength: 2
Damage: 60
Reload: 1
Range: 8
355 selics
Added 8 minutes ago
Siverfale
-I see... - Anders said - well, thanks for the advice, I'll do that. Do you have any plans for today? Something fun or something - you know, like usual.